Hey guys , I decided this cube is my new main three by three .
Now , you might be thinking this is a bit too big to be my main three by three , but it actually fits my hands even better .
Look , it's almost the same size .
This has made me realize that normal cubes actually don't fit my hands .
They don't even fit my palm a box of important cubes , but I have to find my name before practicing and this is much easier to find , which means more practice time , which of course means more improvements and it feels really great not to turn but to get PBS because I can just keep breaking PBS with this .
Also doing , look ahead on this cube is so easy .
I never have to pause , but there is one problem I need to fix before this cube can be competition ready .
And that is the turning is a little messed up .
Do you hear that if we look at the pieces ?
So if you move from white to green here , there's actually a bump up .
And what makes this worse is the corner pieces have the same problem on this piece .
You can get caught right here .
And when you try to run the pieces against each other , they will get caught and won't move .
The problem actually is barely there at all .
And if you look at the size of the pieces , they are actually thick enough that I can just sand these off with sandpaper and it will be fine .
And this is actually nothing new to me .
I used to do this to my cubes 10 years ago .
A lot of you may remember that Diane S A this was the best cube a long time ago , but it wasn't good enough by Cuber's standards and we moded it with sandpaper to make it turn better .
So today I'm going back to my roots and modding this cube as well .
Wait , this isn't sand paper .
This is glitter .
Why do I , why do I have ?
I spent half an hour looking for this ?
Ok .
Here is the actual sandpaper .
Let's get to work .
Oh , before I start better safe than sorry , this is going to produce a lot of plastic dust .
So I'm gonna get my mask and goggles on .
Ok .
Now I'm ready .
The green side is a bit higher .
So I'll go until I don't feel that anymore .
Whoa It works .
It's like really smooth now , but it's also super scratched .
Going across is pretty smooth now , but it is super scratched up .
I have some finer sandpaper if I want to fix this at the end .
But honestly , I don't really care and this should be fine .
I'm just gonna move on to the other side and all the other pieces .
All right , the deed hasn't been done .
I've handed down the pieces and let's , let's see .
Oh , it makes a little bit of a squeaky noise just because , like I left all the scratches on .
So that's probably what's making the noise .
But the orange side was a problem before .
Let's see it .
Oh yeah , all the problem's gone .
Yes , I can still feel it a little bit sometimes but I , I think this is good enough .
I don't need it to be absolutely perfect .
I just don't want it catching when I'm turning , which is definitely not happening anymore .
But the sound is really funny .
Oh yeah .
And this cube could not , would not be my main without AJ perm logo .
Why am I doing this ?
That's just lovely .
Unfortunately , I will not be using this Cuban competition because of the rules .
Wait , there's gotta be a rule against this , right .
Come on .
Come on .
Come on , please .
Oh , ok .
I think I have an idea .
Yes .
OK .
There's a rule against this .
That's why I can't use this at a competition .
So I decided I will instead simulate a competition with all of the three by three events and I won't be doing multi blind because I only have one cube .
So I started with a three by three average of five and let me tell you , I probably should have practiced more before this because I was clearly getting better with each solve .
This cube turns much better than when I first got it .
Of course , because I sanded it down using sandpaper on the pieces .
Actually made a huge difference .
I'm definitely more confident turning and it really doesn't catch ever .
My PB going into this was actually 41 seconds .
So I shattered my PB on every single solve .
It was also really interesting learning the details in how it should be turning .
So obviously , I'm not really using finger tricks , but the U layer turns can kind of be done with your fingers depending on the situation .
And I learned that when you turn the right and left layers , it's actually easier to turn the cube towards you rather than away from you .
For example , our prime is much easier than R .
And this is really important when you do R two or L two because you can choose the direction .
There are of course , other little details in the turning , which I probably grasped intuitively .
But it's just kind of too much to think about all these finger tricks at once .
And I think these times I'm getting could be much better if I was really used to the move optimal algorithms in F two LL and PL .
But I'm definitely wasting moves by using the algorithms I normally use on a three by three .
The times I ended up getting were 37 34 20 9 , 30 36 .
So a 33.89 average , I'm sure I could get sub 30 but I am pretty happy with this .
Next was one handed and this was obviously going to be the hardest one .
I actually went in without even learning how to turn first , which was a huge mistake .
My first solve ended up being two minutes and 47 seconds .
Actually , now that I think about it , that's not even too far from my first one handed solve ever on a normal three by three cube .
Anyway , turning one handed is just terrible .
I couldn't really figure out how to do it .
I realized at some point that turning off of the table could actually help because the table doesn't get in the way of the layer .
I'm trying to turn it didn't work out so well .
And I also noticed it was kind of difficult to reorient the cube .
So a lot of the time I would just turn the cube in whatever orientation it already was in .
For example , I did a T perm from the side because it was too hard to turn the cube over .
My hands were getting very tired .
But I did find another cool trick which is if you have the last turn , don't do it because you just get a plus two second penalty .
And this is faster than doing the last turn a lot of the time .
So here was my final average .
I didn't discover about the plus two until the second solve .
And I only did four solves because my arm was starting to cramp at the end .
And I decided since you take away the best and worst solves in an official average , you don't need to do the last solve .
That was probably the smart thing to do .
And then there was blindfolded and I realized that I had to take off the logo because you're not allowed to have a logo in a competition for blindfolded solving .
The first solve actually had some easy algorithms , but I messed up somewhere .
And without muscle memory , this is really , really hard .
So I know sometimes when people do three by three slowly , it's hard to remember algorithms because you don't have the muscle memory .
But doing it blindfolded is even harder because when you solve three by three , even though you're relying on muscle memory , there's also a visual element and you kind of see where the pieces move .
So sometimes if you're lost , you can kind of figure out what the next move is .
But in blindfolded , you never get to see the cube when turning .
So it's just muscle memory and I wasn't really messing up .
But I also had to think a lot for the algorithms .
The first solve was the three minutes and 18 seconds , but it was a DNF by three edges .
So I probably just did one algorithm wrong .
Then I tried again .
And the second solve actually had some of the harder algorithms .
So I ended up spending a lot of time pausing in between steps and trying to think of a simpler algorithm than the one I usually use .
Because blindfolded algorithms are all intuitive .
You can actually just make one up on the spot .
So that's what I was doing .
And that's why there's so many cube rotations .
For example , on a smaller cube , I would just do more moves to avoid the cu rotation because it's faster that way .
But on this cube , I would just do a cube rotation plus a really simple algorithm .
And that way I would not mess up and I managed to finish the solve in three minutes and 31 seconds .
Yeah , I'm never doing this again .
Next up was fewest moves .
Yeah , I'm about to spend an hour on this .
Now in case you don't know how fewest moves works , you don't do a normal cube solve .
You actually just write down your solution on a piece of paper , but you get an hour and you also get the scramble , which means you can do a bunch of crazy things .
Obviously , you're not allowed to just reverse the scramble , but there are a lot of advanced techniques to lower the number of moves you use .
And I forgot how many turns you have to do in a fewest move solve because a lot of the time you have to res the cube .
And I was trying to avoid that .
I looked at the timer after the first time I scrambled it and it took 30 seconds .
Does 30 seconds seem like a lot .
Maybe not .
But over the course of an hour , let's say you scramble the cube 20 times .
That's already 10 minutes wasted .
So I had to change up my strategy a bit and do a little bit more writing and a little bit less turning than usual .
I did my normal amount of time management , which turns out to be wrong because I turned so much slower .
So in the end , I actually came down to the very last second .
When I circled my solution .
In the end , I got a 33 move solution , which is honestly not bad considering how hard it was to turn .
This here was the scramble and some of my work in the beginning do 10 moves .
So red , I didn't have time to do the actual turns even though you get an hour .
This was super rushed .
I had to write more than usual and do fewer turns than usual and I won't do it here .
But let's just make sure everything works .
Here is the scramble and I'll do the solution that I wrote down .
There you go .
I am not doing two more solves of this .
This is what my WC A profile would look like if this competition counted anyway , that was fun .
Just kidding .
That was not fun .
That was painful .
This cube is no longer my main .